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[05.14.2008]

Day 1 Studios — Hunt Valley, MD, USA


Core Technology Software Engineer

Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago, Seattle or Hunt Valley, MD locations.

Core Technology Software Engineer
Team Bondi Pty, Ltd — Sydney, NS, AUS
QA Analyst
Lead Animator

[05.13.2008]

2K Marin — Novato, CA, USA


Technical Director

Got what it takes to help drive a cutting-edge AAA title? Be part of our dedicated team and strive for excellence.

Technical Director

2K Marin — Novato, CA, USA


Level Architect

So...when you were a kid, and you were building forts, did you prefer to use scotch tape or the family's World Book Encyclopedia volumes to hold the blankets and sheets in place? Would you be excited to build a fort that was supposed to be a space station? How about an Art-Deco Utopian metropolis at the bottom of the Atlantic Ocean? We may have a job for you. We are recruiting Level Architects to help us build levels for our next, unannounced project.

Level Architect

Action Pants Inc, Vancouver, BC, Canada — Vancouver, BC, CAN


Intermediate to Senior Network Engineer

Action Pants Inc. is looking for an experienced Network/Online Software Engineer to join our crew. You will be working on all original IP for the PS3/360/Wii within a professional, supportive, and inspired environment under the guidance of highly experienced Technical Direction.

Intermediate to Senior Network Engineer

Big Huge Games — Baltimore, MD, USA


Senior/Lead Designer

Co-Conspirator wanted for Secret Project #2! Big Huge is in preproduction on a high-concept Wii title with a bold vision and strong backing. Nontraditional gamers playing with the prototype blow through the five minutes of actual content, but spend the next ½ hr playing in the world, laughing out loud as they discover more interactions. This response has us convinced we’re “on” to something special, but we need one more experienced Senior / Lead Designer to help us flesh out systems.

Senior/Lead Designer
Buzztime — Carlsbad, CA, USA
Contract Console/Game Designer
Harmonix Music Systems — Cambridge, MA, USA
Senior Game Shell/ UI Artist
Senior Environment Artist
Producer

Interzone Games — Chicago, IL, USA


DBA (MMO Publisher)

Come join our dynamic and growing team of developers working on the next big MMO. Apply at Interzone to work alongside smart, fun-loving people, from all over the world; who all believe in producing a unique product, not another WOW clone. We are a creative group of developers and executives who bring experience and passion to work every day. If this sounds like your ideal work environment, click on the link to learn more, operators are standing by.

DBA (MMO Publisher)
Jet Black Games — Vancouver, BC, CAN
Art Director

[05.12.2008]

Big Huge Games — Baltimore, MD, USA
Lead Character Artist
Senior Level Designer
Lead Character Animator
Hollywood Interactive Group, Inc. — Calabasas, CA, USA
SOFTWARE TEST ENGINEER
FLASH PROGRAMMER
JAVA PROGRAMMER

Human Head Studios, Inc. — Madison, WI, USA


Technology Programmer

Human Head Studios is a privately owned independent game development studio in Madison, WI. We are a full-service developer providing game development for Windows/PC, PS2, Xbox(R) platforms & other next-gen gaming consoles. We provide technical, artistic and game play design, 3D modeling & animation, concept & production artwork. Human Head began in 1997 as a single-team development studio dedicated to creating the highest quality video & computer games, culminating in the hit game Prey.

Technology Programmer
Ithaca College — Ithaca, NY, USA
Assistant/Associate Professor - Video Production/Game Design & Production
Makena Technologies — Laguna Beach, CA, USA
XSL/HTML/CSS Developer
Monolith Productions — Kirkland, WA, USA
ART LEAD, ANIMATION
PRODUCER

Nihilistic Software — Novato, CA, USA


Senior Engine Programmer

Nihilistic Software is continuing 10 years of stable growth to become one of the largest independent studios in North America. Located in idyllic Marin County, California, we focus exclusively on creating AAA titles for PS3 and XBOX 360 in action, adventure, and RPG genres for the core gamer. We offer benefits no corporate studio can match, like royalty-sharing and equity ownership. We believe in hiring creative, dedicated, talented people and letting them do their job.

Other Position(s) Available At Nihilistic Software:
UI Artist/Graphic Designer

UI Artist/Graphic Designer
PlayFirst — San Francisco, CA, USA
SENIOR GAME DESIGNER - PLAYFIRST
Robomodo Inc — Chicago, IL, USA
Project Manager
The Upper Deck Company, LLC — Carlsbad, CA, USA
Lead Artist
Warner Bros Games — Kirkland, WA, USA
Quality Assurance Lead

[05.09.2008]

Brash Entertainment — Hollywood, CA, USA
Customer Service Manager

Coresoft Inc. — Lake Forest, CA, USA


Junior to Senior PS3, 360, Wii, PS2, PSP, DS, PC & Iphone Programmers

Coresoft is a leading developer of console & PC video games with over 20 published titles. We are looking for talented developers to help us create games on the PS3, Xbox 360, Wii, PS2, PSP, DS, Iphone and PC. Come work with some of the industry’s most innovative and fun people making games for the industries top publishers. Our company offers a complete benefits package including an entertaining and creative working environment. Join our teams here in Lake Forest, CA or Lake Arrowhead, CA.

Junior to Senior PS3, 360, Wii, PS2, PSP, DS, PC & Iphone Programmers

Day 1 Studios — Seattle, WA, USA


Multiplayer Level Designer

Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers in our Seattle office to share our quest to create revolutionary games.

Multiplayer Level Designer
Forterra Systems — San Mateo, CA, USA
Program Manager

Realtime Worlds Ltd — Dundee, SL, GBR


Lead Animator

REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a Lead Animator to join our team on our next ground breaking title, the MMOG, APB: www.apb.com Realtime Worlds are on a very secure footing with our game projects signed with top-tier partners, a recent $50m investment and an all-star board of directors including of the Lemmings and Grand Theft Auto series, Vice President at Nintendo of America and Managing Director of Sony Computer Entertainment Europe.

Lead Animator

Sparkplay Media — San Francisco, CA, USA


MMO Engineer - All levels

Sparkplay Media is looking for coding ninjas to be a part of our team of MMO rockstars. We're completely independently funded which means we have total creative control over what we do. If you're looking to be part of an elite group of MMO developers working in an awesome environment (Sparkplay Manor rocks) get in touch with us. We offer competitive salaries, full benefits, and stock options, all backed by world-class venture capitalists who built companies like Tivo, MySpace, and Netflix.

MMO Engineer - All levels

Stray Bullet Games — Austin, TX, USA


Gameplay Programmer, MMO Project

Stray Bullet Games is an independent developer of massively multiplayer online entertainment founded by key developers from Wolfpack Studios, the creators of "Shadowbane®." Based in Austin, Texas, Stray Bullet Games develops products and services for a worldwide customer base with the mission of establishing a new standard in the areas of virtual 3D environments and persistent world gaming.

Other Position(s) Available At Stray Bullet Games:
Sr. Programmer, Wii Project
Sr. Artist

Sr. Artist
TAG Networks Inc — Mountain View, CA, USA
Casual Games Programmer
Director, Games Studio
United Front Games Ltd. — Vancouver, BC, CAN
Lead Artist
Audio Software engineer

[05.08.2008]

Bethesda Softworks — Rockville, MD, USA


Character Artist

Bethesda Softworks, one of the premier creators of entertainment software, has been producing quality games since it was first founded in 1986. As part of the ZeniMax Media Inc. family, Bethesda has access to some of the most talented artists, designers, and programmers in the industry. One of the oldest industry veterans specializing in state-of-the-art technology, Bethesda has won every major national and international software award for its sports, action, and role-playing games.

Character Artist

Blue Castle Games Inc — Burnaby, BC, CAN


Technical Animator (Character Rigger)

As a Technical Animator working on this very unique Action title, you will be working alongside a talented group of Character Artists & Animators, helping further build the animation pipelines, processes and tools.

Technical Animator (Character Rigger)

Blue Castle Games Inc — Burnaby, BC, CAN


Intermediate Gameplay Animator

As an Intermediate Gameplay Animator working on our Sports-related titles you will be a major collaborator in the creation of a high quality keyframe or motion capture animations for the ultimate gameplay experience. This will have you working alongside a talented group of Artists, Animators and Gameplay Programmers.

Intermediate Gameplay Animator

Microsoft — Redmond, WA, USA


Senior Games Producers

Come work on some of the coolest projects around! We need your Industry expertise in this growing space!

Treyarch / Activision — Santa Monica, CA, USA


Animator

Treyarch is in search of Animators to work on a high-profile title to create in-game animations of the highest quality. Applicants must have at least two years experience in character animation for games and a strong understanding of traditional animation fundamentals. Experience using 3D Studio Max for animating is a must. An understanding of character creation (modeling, texturing and rigging) is a must. Applicants should be able to work in a range of styles.

Animator

Treyarch / Activision — Santa Monica, CA, USA


In Game Lighter

Treyarch is looking for an experienced Lighter for a next-generation console title.

In Game Lighter

Treyarch / Activision — Santa Monica, CA, USA


Scripter

A Scripter at Treyarch is responsible for designing and implementing all game play events and level functionality using both the game's scripting system (GSC) and the level editing tool, Radiant. Candidates should have a passion for First-Person Shooters (console or PC) and have a passion for games. Candidates should also demonstrate experience of making fun levels for a recent and successful First-Person Shooter (equivalent mod or expansion pack success is acceptable).

Scripter
Tribal Nova — Montreal, PQ, CAN
Main Programmer

ZeniMax Online Studios — Hunt Valley, MD, USA


Lead Tools Programmer

ZeniMax Online Studios is developing a top tier MMO with an experienced online game development team. Building on the great traditions of Bethesda Game Studios- creators of Elder Scrolls: Oblivion and the forthcoming Fallout 3-we're creating an incredible, immersive experience, the way only an independent developer / publisher can. We’re looking for the best of the best-experienced, talented people with a passion for creating and playing great games, and the drive to do the fantastic.

Lead Tools Programmer

ZeniMax Online Studios — Hunt Valley, MD, USA


User Interface Designer

ZeniMax Online Studios is developing a top tier MMO with an experienced online game development team. Building on the great traditions of Bethesda Game Studios-creators of Elder Scrolls: Oblivion and the forthcoming Fallout 3- we're creating an incredible, immersive experience, the way only an independent developer / publisher can. We’re looking for the best of the best-experienced, talented people with a passion for creating and playing great games, and the drive to do the fantastic.

User Interface Designer

ZeniMax Online Studios — Hunt Valley, MD, USA


Lead Animator

ZeniMax Online Studios is developing a top tier MMO with an experienced online game development team. Building on the great traditions of Bethesda Game Studios-creators of Elder Scrolls: Oblivion and the forthcoming Fallout 3-we're creating an incredible, immersive experience, the way only an independent developer / publisher can. We’re looking for the best of the best-experienced, talented people with a passion for creating and playing great games, and the drive to do the fantastic.

Lead Animator

[05.07.2008]

Ignition Entertainment — los angeles, CA, USA
PR Executive

Microsoft Game Studios — Redmond, WA, USA


Senior Artist

Microsoft Game Studios is a world-class developer and publisher of the highest quality Xbox 360 and PC games. Team-work, innovation and attention to detail are characteristics we look for in all of our artists.

Senior Artist

Microsoft Game Studios — Redmond, WA, USA


Art Director

The MGS Art Director is an accomplished veteran of the interactive entertainment industry, charged with driving the visual quality across multiple titles, on a variety of Microsoft platforms, with both internal and external development partners.

Art Director

Monolith Productions — Kirkland, WA, USA


DIRECTOR OF ENGINEERING

Join the award winning technology team behind the F.E.A.R.™ and Condemned: Criminal Origins™ game franchises. Work closely with engineers, designers, and artists on the creation of user-friendly tools used to develop the next-generation of Monolith's games.

DIRECTOR OF ENGINEERING
Sony Online Entertainment — CA, USA
Senior Outsource Artist

Treyarch / Activision — Santa Monica, CA, USA


Production Tester (Temporary) - Treyarch

Treyarch is looking for experienced Testers to be a part of hit titles in development. We have just finished Call of Duty 3. We are putting the finishing touches on Spider-Man 3 and we are starting work on our upcoming Bond title. The studio is currently developing leading-edge games for the Xbox 360, the PlayStation 3, the Nintendo Wii, and PCs.

Production Tester (Temporary) - Treyarch

Warner Bros Games — Kirkland, WA, USA


Producer

WB Games oversees the creation of games by internally owned developers as well as a wide array of talented external game development companies. Currently ramping up hiring for multiple key positions, the company offers competitive salaries and benefits and a chance to get in on the ground floor of a new development organization working with world-renowned entertainment properties from the Warner Bros. library as well as great new original properties.

Producer

Warner Bros Games — Kirkland, WA, USA


DIRECTOR OF ENGINEERING

WB Games oversees the creation of games by internally owned developers as well as a wide array of talented external game development companies. Currently ramping up hiring for multiple key positions, the company offers competitive salaries and benefits and a chance to get in on the ground floor of a new development organization working with world-renowned entertainment properties from the Warner Bros. library as well as great new original properties.

DIRECTOR OF ENGINEERING
XDG — Agoura Hills, CA, USA
Exciting Opportunity for an Associate Project Mgr/Producer for Leading Video Game Company
Talented Sr. Technical Artist needed for exciting division of Leading Game Company!!!

[05.06.2008]

Action Pants Inc, Vancouver, BC, Canada — Vancouver, BC, CAN
Senior Gameplay Engineer
Senior Systems Engineer

[05.05.2008]

Heatwave Interactive — Austin, TX, USA
Studio Art Director

MUMBOJUMBO — DALLAS, TX, USA


Lead Programmer

Bonus points if you: • Have a good sense of game design and what makes a game fun. • Some of your industry experience is in making casual games. • Can imagine how you might implement almost any feature in any game. • Have console development experience, preferably through project completion. Contact us: Send your resume to jobs@mumbojumbo.com.

Lead Programmer

MUMBOJUMBO — DALLAS, TX, USA


Game Programmer

Bonus points if you: • Have a good sense of game design and what makes a game fun. • Have game industry experience – the more the better. • Have a decent grasp of 2d/3d math, especially geometry, trig, and linear algebra. • Can imagine how you might implement almost any feature in any game. • Have console development experience, preferably through project completion. • Understand the balance between Doing It Right and Getting It Done.

Game Programmer

Mind Control Software, Inc. — San Rafael, CA, USA


ActionScript 3 Engineer

We’re an award-winning game studio located in San Rafael, CA. We’ve built the tightly-knit creative team you can only find at a small indie studio, but our projects and clients are top of the industry. We split our time between a mix of original titles and specialty work for hire. Our titles include Oasis, our Game of the Year winner, and Field Commander for the PSP. We are working on a Magic: The Gathering-themed game for PC/Mac that will run on Wizards of the Coast’s Gleemax online network.

ActionScript 3 Engineer

Mind Control Software, Inc. — San Rafael, CA, USA


Senior Server Engineer

We’re an award-winning game studio located in San Rafael, CA. We’ve built the tightly-knit creative team you can only find at a small indie studio, but our projects and clients are top of the industry. We split our time between a mix of original titles and specialty work for hire. Our titles include Oasis, our Game of the Year winner, and Field Commander for the PSP. We are working on a Magic: The Gathering-themed game for PC/Mac that will run on Wizards of the Coast’s Gleemax online network.

Senior Server Engineer
Reactor Zero — Ann Arbor, MI, USA
Game Programmer

RealNetworks — Seattle, WA, USA


PRODUCER

The RealArcade Non-PC Platform team is looking for an outstanding Casual Games Producer to manage the design and development of console and handheld games. The Producer will work collaboratively with the other Producers to define the scope and budget for assigned games, identify the appropriate internal/external resources to create the game, manage the QA process, and fill in all other gaps to prepare the game to be released to the general public.

PRODUCER

[05.01.2008]

Disney Interactive Studios/Junction Point Studios — Austin, TX, USA
Principal Graphics Programmer
New Media Links — Woodbridge, ON, CAN
Lead Virtual World/Game Designer
TS2 — CA, USA
PC Game Programmer
Product Marketing Manager

[04.30.2008]

Day 1 Studios — Hunt Valley, MD, USA


Senior Engineering Manager

Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations.

Senior Engineering Manager
Pixel Mine, Inc. — Austin, TX, USA
Programmer
Santa Cruz Games — Santa Cruz, CA, USA
Associate Producer

Warner Bros Games — Kirkland, WA, USA


SENIOR QA ENGINEER

WB Games oversees the creation of games by internally owned developers as well as a wide array of talented external game development companies. Currently ramping up hiring for multiple key positions, the company offers competitive salaries and benefits and a chance to get in on the ground floor of a new development organization working with world-renowned entertainment properties from the Warner Bros. library as well as great new original properties.

SENIOR QA ENGINEER

[04.29.2008]

Jagex Ltd — Cambridge, SE, GBR


HEAD OF RUNESCAPE

Would you like to be responsible for the games development strategy of one of the largest and most popular MMORPGs of all time? Have you got what it takes to lead this massive project to even greater success through 2008 and beyond? Jagex Ltd are looking for a new Head of RuneScape so click here to learn more!

HEAD OF RUNESCAPE
iWin, Inc. — San Francisco, CA, USA
Associate Game Designer
QA Manager / Director

[04.28.2008]

Bethesda Softworks — Rockville, MD, USA


Brand Manager

Bethesda Softworks, one of the premier creators of entertainment software, has been producing quality games since it was first founded in 1986. As part of the ZeniMax Media Inc. family, Bethesda has access to some of the most talented artists, designers, and programmers in the industry. One of the oldest industry veterans specializing in state-of-the-art technology, Bethesda has won every major national and international software award for its sports, action, and role-playing games.

Brand Manager

Retro Studios — Austin, TX, USA


Senior Engineer (Retro Studios)

Retro Studios

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas.

Senior Engineer (Retro Studios)

Shanghai Studio — Shanghai, Sh, CHN


Lead Animator (Animation Technical Director)

A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth.

Lead Animator (Animation Technical Director)

Threewave Software — Vancouver, BC, CAN


Mid to Senior Programmers

Threewave is the premier video game development studio, located in beautiful Vancouver, BC. We are focused on providing top-notch multiplayer content to the demanding FPS genre. We’ve recently finished the multiplayer maps on Touchstone’s Turok, EA’s Army of Two and Activision’s new Wolfenstein game, as well as several undisclosed projects. Threewave has previously worked on the best-selling FPS franchises including id’s Quake, Epic’s Unreal and Activision’s Castle Wolfenstein, to name a few.

Mid to Senior Programmers

[04.25.2008]

Agora Games — Troy, NY, USA
Producer

Insomniac Games — Burbank, CA, USA


Senior Programmer

Insomniac Games is an independent developer that has created the first three Spyro games and the Ratchet and Clank franchise. Insomniac released Resistance: Fall of Man in ‘06, a first-person shooter and PS3 launch title. Ratchet and Clank: Tools of Destruction was released for the PS3 in ‘07. We are currently working on the first third-generation PS3 title, Resistance 2, which features 60-player online competitive play, an 8-player online co-op campaign and a full single-player campaign.

Senior Programmer
New Media Links — Woodbridge, ON, CAN
Technical Lead (Virtual World)
Phantom EFX — Cedar Falls, IA, USA
Programmer
Seattle area developer and pubisher — Bellevue, WA, USA
Production Coordinator

[04.24.2008]

2K Boston — Quincy, MA, USA


Senior Producer

2K Boston (formerly Irrational Games) is looking for a Senior Producer for our next AAA game project. This person will manage the development operations of the entire Boston studio as well as coordinate activities with 2K Australia. Join and lead the team that made the million plus selling BioShock, the highest rated Xbox 360 game ever made (at gamerankings.com) as we set out to raise the bar again.

Senior Producer
Flying Lab Software — Seattle, WA, USA
Game Programmer

Shanghai Studio — Shanghai, Sh, CHN


Producer

A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth. www.ubisoftgroup.com

Producer

Shanghai Studio — Shanghai, Sh, CHN


Senior AI Engineer

A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth. www.ubisoftgroup.com

Senior AI Engineer

Shanghai Studio — Shanghai, Sh, CHN


Lead Game Designer

A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth.

Lead Game Designer

Shanghai Studio — Shanghai, Sh, CHN


Creative Director

A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth. www.ubisoftgroup.com

Creative Director

[04.23.2008]

FARO Europe GmbH & Co. KG — Korntal-Münchingen near Stuttgart, Ge, DEU
3D Software Developer (m/f)
Firmware Developer (m/f) – 3D Laser Scanner

[04.22.2008]

Bethesda Softworks — Rockville, MD, USA


Programmer

Bethesda Softworks is looking for talented programmers to join our team that is pushing the bleeding-edge of RPG development for the PC and future-generation consoles. In this role the Game Programmer will write and develop application specific code based on design requirements. The Game Programmer will work closely with artists, lead engine programmers, designer and producer to implement game features.

Programmer

ZeniMax Online Studios — Hunt Valley, MD, USA


Lead Graphics Programmer

We are looking for a Lead Graphics Programmer, who will be primarily responsible for developing and enhancing the graphics engine for a massively multiplayer online game.

Lead Graphics Programmer

[04.21.2008]

Disney VR Studio — North Hollywood, CA, USA
Animation Technical Director - JOB ID 150823
3D Animator
3D Artist

Monolith Productions — Kirkland, WA, USA


SENIOR SOFTWARE ENGINEER, GRAPHICS

Join the award winning technology team behind the F.E.A.R.™ and Condemned: Criminal Origins™ game franchises. Work closely with engineers, designers, and artists on building the cutting-edge graphics technology powering the development of Monolith?s next generation of console and PC games. Visit our site to apply - http://www.lith.com/jobs.asp?j=eng2

SENIOR SOFTWARE ENGINEER, GRAPHICS

Warner Bros Games — Kirkland, WA, USA


Associate Producer

The Associate Producer assists and works closely with the Producer on specified production components of an assigned game title or other project. In this capacity, the Associate Producer may work in partnership with internal and external developers and any third parties to assist the Producer in ensuring the timely, high quality delivery of the project or its components.

Associate Producer

[04.20.2008]

RealNetworks — Seattle, WA, USA


Sr. SDE, Game Engine

GameHouse Studios produces some of the most popular and entertaining titles you can play on the Internet. The ideal candidate will drive the engine that drives the games! You will develop, enhance, and document the cross-platform engine used by our internal teams worldwide to build 10 games a year. You’ll work with the teams on game-specific features and tools. You’ll also be supporting and training them. You should be familiar with the internals of at least one game engine.

Sr. SDE, Game Engine

[04.18.2008]

LeapFrog Enterprises, Inc. — Emeryville, CA, USA


Art Director

LeapFrog is a leading designer, developer of innovative, technology based educational products and related proprietary content. Based in Emeryville, California, LeapFrog has developed a family of learning platforms that come to life with more than 100 interactive software titles. The pace is fast and exciting with high performance expectations. This is an excellent opportunity to lead a team in new directions!

Art Director

[04.17.2008]

Sony Pictures Entertainment — Culver City, CA, USA
Sr. Producer, Game Production and Digital Product Development 700362

[04.16.2008]

Penn, Schoen and Berland — Los Angeles, CA, USA
Director of Research- Media and Entertainment Group

RealNetworks — Seattle, WA, USA


Associate Producer

Games releases and third party partnerships are the backbone of RealArcade, driving the vast majority of revenue for the service -- and both have grown tremendously over the past year. A dedicated Associate Producer is crucial for the RealArcade organization to continue to support games releases, client bundle releases, acquisition efforts, and data management throughout the service.

Associate Producer

RealNetworks — Seattle, WA, USA


Games Designer

GameHouse is looking for an experienced and self-motivated Casual Game Designer to work in our GameHouse games division in Pioneer Square. This job entails designing games, making games, playing games, and talking about games. Candidates must have a high degree of passion for their projects and must be a team player. In this role, you will work closely with a creative director and a producer to define the vision for individual game concepts and to help carry the vision to completion

Games Designer

RealNetworks — Seattle, WA, USA


Producer

Film.com, RealNetworks’ pop culture social media web site, is looking for a creative, energetic, and passionate producer to manage the TV section. We’re looking for a proven superstar in the online entertainment TV world who has a passion for current and classic TV, pop culture, and experience writing engaging, entertaining editorial features.

Producer

Three Rings Design — San Francisco, CA, USA


Senior UNIX/Network Administrator

Three Rings is a San Francisco developer and operator of online games. We are makers of the award-winning Puzzle Pirates, a persistent world of piracy based on puzzle games, and Bang! Howdy, a multiplayer online tactical strategy game set in the steam-powered wild west.

Senior UNIX/Network Administrator

Three Rings Design — San Francisco, CA, USA


Games Engineer

Three Rings is a San Francisco developer and operator of online games. We are makers of the award-winning Puzzle Pirates, a persistent world of piracy based on puzzle games, and Bang! Howdy, a multiplayer online tactical strategy game set in the steam-powered wild west.

Games Engineer

[04.15.2008]

DICE — Stockholm, St, SWE
Do you want to work with the Mirror´s Edge and Battlefield Communities?

Day 1 Studios — Chicago, IL, USA


Gameplay Engineer

Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago, Seattle or Hunt Valley, MD locations.

Gameplay Engineer

Day 1 Studios — Chicago, IL, USA


Level Designer

Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago, Seattle or Hunt Valley, MD locations.

Level Designer

Flashpoint Academy — Chicago, IL, USA


Game Development Faculty

Flashpoint, The Academy of Media Arts and Sciences is committed to the advancement of higher learning in the fields of digital arts and entertainment technologies. Surrounded by peers and educators with a passion for the future, students at Flashpoint pursue a two year accelerated curriculum in computer animation, game development, film production and the recording arts. Currently we are seeking to fill FT one year faculty positions in Game Development, commencing Fall 2008.

Game Development Faculty