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  • Triangle Game Conference Reveals Speakers, Tracks[03.19.10]
  • The annual Triangle Game Conference, which focuses on the development scene concentrated in North Carolina's Research Triangle Park, is back for another year, and has announced its tracks and speakers.

  • AMD Provides $100,000 Grant For G4C Design Workshop[03.18.10]
  • For its third straight year, chip maker AMD will support the annual Games For Change Festival in New York, offering a $100,000 grant to sponsor a full-day design workshop geared at educators attending the event.


  • 2007 Serious Games Summit GDC: Jane McGonigal On ilovebees, ARGs
  • This latest Serious Games Source feature covers a keynote by alternate reality game creator Jane McGonigal presented during the recent 2007 Serious Games Summit, during which she stated “I design games from the future,” and offered insight into the creation of Halo 2 ARG ilovebees.
  • Serious Game Engine Shootout
  • In the march up to the Serious Games Shootout panel to take place in March during the Serious Games Summit in San Francisco, writer Richard Carey presents a comparative analysis of several prominent engines currently used for developing serious games, as well as quotes from the companies behind the technologies.
  • Playing with Fire: Enemy Dolls
  • In this latest Playing with Fire feature, Powerful Robot Games' Gonzalo Frasca offers his unique insight into the perception of conflict in games, as well as in other media, and notes how looking at events through the eyes of the opposition could lead to better understanding.
  • Exergaming Goes Mainstream
  • In this latest Serious Games Source feature, Erin Hoffman discusses the current state of exergaming, and examines Dr. Ernie Medina's XRtainment Zone, which offers fun and healthy alternatives to traditional exercise regimes for both children and adults alike.
  • Playing with Fire: When Advergaming Backfires
  • In this latest Playing with Fire feature, Powerful Robot Games' Gonzalo Frasca discusses Intel's recently released web-based advergame, The Intel IT Manager Game, and how a "cultural bug" resulted in the game's prompt removal and change.